"pm0310_00_00.trmsh"
"pm0310_00_00_lod1.trmsh"
"pm0310_00_00_lod2.trmsh"
"pm0310_00_00_lod3.trmsh"
"pm0310_00_00.trskl"
"pm0310_00_00.trmtr"
"--------------------"
"Material properties for l_eye:"
"Shader: IkCharacter"
"EnableBaseColorMap: True"
"EnableNormalMap: True"
"EnableAOMap: True"
"EnableAlphaTest: False"
"NumMaterialLayer: 5"
"BaseColorMultiply: True"
"EnableHairSpecular: False"
"EnableEmissionLayer: False"
"EnableLerpBaseColorEmission: False"
"EnableEyeOptions: True"
"EnableHighlight: True"
"EyelidType: None"
"EnableParallaxMap: True"
"EnableIrisRefraction: Ng"
"RequireEyelidShadowMap: True"
"EnableUVScaleOffsetNormal: True"
"BaseColorMap: pm0310_00_00_eye_alb [0]"
"NormalMap: pm0310_00_00_eye_nrm [1]"
"OcclusionMap: pm0310_00_00_white_msk [2]"
"SpecularMaskMap: pm0310_00_00_black_msk [3]"
"ShadowingColorMap: pm0310_00_00_white_msk [4]"
"ShadowingColorMaskMap: pm0310_00_00_black_msk [5]"
"RimLightMaskMap: pm0310_00_00_black_msk [6]"
"LocalReflectionMap: ../../../share/specular_prb/poke_metal_default_prb/poke_metal_default_prb [7]"
"LayerMaskMap: pm0310_00_00_eye_lym [8]"
"ParallaxMap: pm0310_00_00_eye_plx_msk [9]"
"HighlightMaskMap: pm0310_00_00_eye_msk [10]"
"EyelidShadowMaskMap: pm0310_00_00_eye_els_msk [11]"
"Flags #1: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #2: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #3: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #4: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #5: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #6: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #7: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #8: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.0, 1.0, 1.0"
"Flags #9: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #10: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #11: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 7 | 0 | 1.0, 1.0, 1.0"
"Flags #12: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 7 | 0 | 1.0, 1.0, 1.0"
"Flags #13: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.0, 1.0, 1.0"
"SaturationPower: 1.0"
"BaseColorDarkness: 0.0"
"NormalHeight: 1.0"
"Metallic: 0.0"
"OcclusionStrength: 1.0"
"SpecularOffset: 0.0"
"SpecularIntensity: 0.04"
"SpecularContrast: 0.0"
"ShadowStrength: 0.7"
"EmissionIntensity: 0.0"
"DiscardValue: 0.5"
"ShadingBias: 1.0"
"ShadowingColorMaskMapValue: 0.0"
"HueShiftBias: 0.4"
"ShadowingBias: 1.0"
"HalfLambertBias: 0.0"
"ShadowingGIGain: 0.5"
"RimLightOffset: -1.0"
"RimLightContrast: 1.0"
"RimLightIntensity: 0.0"
"BackRimLightIntensity: 0.0"
"ReflectionsBlur: 0.0"
"DiffusionLevels: 0.0"
"LayerMaskScale1: 1.0"
"SpecularLayer1Intensity: 0.0"
"SpecularLayer1Offset: 0.0"
"SpecularLayer1Contrast: 0.0"
"MetallicLayer1: 0.0"
"LayerMaskScale2: 1.0"
"SpecularLayer2Intensity: 0.0"
"SpecularLayer2Offset: 0.0"
"SpecularLayer2Contrast: 0.0"
"MetallicLayer2: 0.0"
"LayerMaskScale3: 1.0"
"SpecularLayer3Intensity: 0.0"
"SpecularLayer3Offset: 0.0"
"SpecularLayer3Contrast: 0.0"
"MetallicLayer3: 0.0"
"LayerMaskScale4: 1.0"
"SpecularLayer4Intensity: 0.0"
"SpecularLayer4Offset: 0.0"
"SpecularLayer4Contrast: 0.0"
"MetallicLayer4: 0.0"
"MidAreaShift: 0.0"
"MidAreaContrast: 0.0"
"MidAreaHueOffset: 0.0"
"DarkAreaShift: -0.1"
"DarkAreaContrast: 0.0"
"DarkAreaHueOffset: 360.0"
"HueShiftAreaValue: 0.0"
"ShadowingShift: 0.0"
"ShadowingContrast: 0.0"
"ParallaxHeight: 0.04"
"ParallaxIOR: 1.0"
"EmissionIntensityLayer5: 1.0"
"UVRotation2: 0.0"
"BaseColor: 1.0, 1.0, 1.0, 1.0"
"EmissionColor: 1.0, 1.0, 1.0, 1.0"
"UVCenter0: 0.5, 0.5, 0.0, 0.0"
"UVScaleOffset: 1.0, 1.0, 0.0, 0.0"
"UVScaleOffsetNormal: 1.0, 1.0, 0.0, 0.0"
"ShadowingColor: 1.0, 1.0, 1.0, 0.0"
"BaseColorLayer1: 0.871356, 0.871356, 0.871356, 1.0"
"ShadowingColorLayer1: 0.871356, 0.871356, 0.871356, 0.0"
"BaseColorLayer2: 0.08, 0.00632, 0.0142062, 1.0"
"ShadowingColorLayer2: 0.08, 0.00632, 0.0142062, 0.0"
"BaseColorLayer3: 0.701117, 0.0822816, 0.147029, 1.0"
"ShadowingColorLayer3: 0.701117, 0.0822816, 0.147029, 0.0"
"BaseColorLayer4: 0.0047, 0.0047, 0.0047, 1.0"
"ShadowingColorLayer4: 0.0047, 0.0047, 0.0047, 0.0"
"EmissionColorLayer5: 0.911, 0.911, 0.911, 1.0"
"UVCenter1: 0.5, 0.5, 0.0, 0.0"
"UVScaleOffset1: 1.0, 1.0, 0.0, 0.0"
"BaseColorLayer6: 0.6, 0.6, 0.6, 1.0"
"UVScaleOffset2: 1.0, 1.0, 0.0, 0.0"
"CastShadow: 1"
"ReceiveShadow: 1"
"CategoryLabel: 6"
"EnableGlobalWeather: 0"
"EnableDistanceDither: 0"
"UVIndexAO: -1"
"EnableAdditionalLight: 1"
"UVIndexLayerMask: -1"
"Opaque"
"--------------------"
"Material properties for r_eye:"
"Shader: IkCharacter"
"EnableBaseColorMap: True"
"EnableNormalMap: True"
"EnableAOMap: True"
"EnableAlphaTest: False"
"NumMaterialLayer: 5"
"BaseColorMultiply: True"
"EnableHairSpecular: False"
"EnableEmissionLayer: False"
"EnableLerpBaseColorEmission: False"
"EnableEyeOptions: True"
"EnableHighlight: True"
"EyelidType: None"
"EnableParallaxMap: True"
"EnableIrisRefraction: Ng"
"RequireEyelidShadowMap: True"
"EnableUVScaleOffsetNormal: True"
"BaseColorMap: pm0310_00_00_eye_alb [0]"
"NormalMap: pm0310_00_00_eye_nrm [1]"
"OcclusionMap: pm0310_00_00_white_msk [2]"
"SpecularMaskMap: pm0310_00_00_black_msk [3]"
"ShadowingColorMap: pm0310_00_00_white_msk [4]"
"ShadowingColorMaskMap: pm0310_00_00_black_msk [5]"
"RimLightMaskMap: pm0310_00_00_black_msk [6]"
"LocalReflectionMap: ../../../share/specular_prb/poke_metal_default_prb/poke_metal_default_prb [7]"
"LayerMaskMap: pm0310_00_00_eye_lym [8]"
"ParallaxMap: pm0310_00_00_eye_plx_msk [9]"
"HighlightMaskMap: pm0310_00_00_eye_msk [10]"
"EyelidShadowMaskMap: pm0310_00_00_eye_els_msk [11]"
"Flags #1: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #2: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #3: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #4: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #5: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #6: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #7: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #8: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.0, 1.0, 1.0"
"Flags #9: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #10: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #11: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 7 | 0 | 1.0, 1.0, 1.0"
"Flags #12: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 7 | 0 | 1.0, 1.0, 1.0"
"Flags #13: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.0, 1.0, 1.0"
"SaturationPower: 1.0"
"BaseColorDarkness: 0.0"
"NormalHeight: 1.0"
"Metallic: 0.0"
"OcclusionStrength: 1.0"
"SpecularOffset: 0.0"
"SpecularIntensity: 0.04"
"SpecularContrast: 0.0"
"ShadowStrength: 0.7"
"EmissionIntensity: 0.0"
"DiscardValue: 0.5"
"ShadingBias: 1.0"
"ShadowingColorMaskMapValue: 0.0"
"HueShiftBias: 0.4"
"ShadowingBias: 1.0"
"HalfLambertBias: 0.0"
"ShadowingGIGain: 0.5"
"RimLightOffset: -1.0"
"RimLightContrast: 1.0"
"RimLightIntensity: 0.0"
"BackRimLightIntensity: 0.0"
"ReflectionsBlur: 0.0"
"DiffusionLevels: 0.0"
"LayerMaskScale1: 1.0"
"SpecularLayer1Intensity: 0.0"
"SpecularLayer1Offset: 0.0"
"SpecularLayer1Contrast: 0.0"
"MetallicLayer1: 0.0"
"LayerMaskScale2: 1.0"
"SpecularLayer2Intensity: 0.0"
"SpecularLayer2Offset: 0.0"
"SpecularLayer2Contrast: 0.0"
"MetallicLayer2: 0.0"
"LayerMaskScale3: 1.0"
"SpecularLayer3Intensity: 0.0"
"SpecularLayer3Offset: 0.0"
"SpecularLayer3Contrast: 0.0"
"MetallicLayer3: 0.0"
"LayerMaskScale4: 1.0"
"SpecularLayer4Intensity: 0.0"
"SpecularLayer4Offset: 0.0"
"SpecularLayer4Contrast: 0.0"
"MetallicLayer4: 0.0"
"MidAreaShift: 0.0"
"MidAreaContrast: 0.0"
"MidAreaHueOffset: 0.0"
"DarkAreaShift: -0.1"
"DarkAreaContrast: 0.0"
"DarkAreaHueOffset: 360.0"
"HueShiftAreaValue: 0.0"
"ShadowingShift: 0.0"
"ShadowingContrast: 0.0"
"ParallaxHeight: 0.04"
"ParallaxIOR: 1.0"
"EmissionIntensityLayer5: 1.0"
"UVRotation2: 0.0"
"BaseColor: 1.0, 1.0, 1.0, 1.0"
"EmissionColor: 1.0, 1.0, 1.0, 1.0"
"UVCenter0: 0.5, 0.5, 0.0, 0.0"
"UVScaleOffset: 1.0, 1.0, 0.0, 0.0"
"UVScaleOffsetNormal: 1.0, 1.0, 0.0, 0.0"
"ShadowingColor: 1.0, 1.0, 1.0, 0.0"
"BaseColorLayer1: 0.871356, 0.871356, 0.871356, 1.0"
"ShadowingColorLayer1: 0.871356, 0.871356, 0.871356, 0.0"
"BaseColorLayer2: 0.08, 0.00632, 0.0142062, 1.0"
"ShadowingColorLayer2: 0.08, 0.00632, 0.0142062, 0.0"
"BaseColorLayer3: 0.701117, 0.0822816, 0.147029, 1.0"
"ShadowingColorLayer3: 0.701117, 0.0822816, 0.147029, 0.0"
"BaseColorLayer4: 0.0047, 0.0047, 0.0047, 1.0"
"ShadowingColorLayer4: 0.0047, 0.0047, 0.0047, 0.0"
"EmissionColorLayer5: 0.911, 0.911, 0.911, 1.0"
"UVCenter1: 0.5, 0.5, 0.0, 0.0"
"UVScaleOffset1: 1.0, 1.0, 0.0, 0.0"
"BaseColorLayer6: 0.6, 0.6, 0.6, 1.0"
"UVScaleOffset2: 1.0, 1.0, 0.0, 0.0"
"CastShadow: 1"
"ReceiveShadow: 1"
"CategoryLabel: 6"
"EnableGlobalWeather: 0"
"EnableDistanceDither: 0"
"UVIndexAO: -1"
"EnableAdditionalLight: 1"
"UVIndexLayerMask: -1"
"Opaque"
"--------------------"
"Material properties for body_a_00:"
"Shader: IkCharacter"
"EnableBaseColorMap: True"
"EnableNormalMap: True"
"EnableAOMap: True"
"EnableAlphaTest: False"
"NumMaterialLayer: 5"
"BaseColorMultiply: True"
"EnableHairSpecular: False"
"EnableEmissionLayer: True"
"EnableLerpBaseColorEmission: True"
"EnableUVScaleOffsetNormal: True"
"EnableAuraEffect: False"
"BaseColorMap: pm0310_00_00_body_a_alb [0]"
"NormalMap: pm0310_00_00_body_a_nrm [1]"
"OcclusionMap: pm0310_00_00_body_a_ao [2]"
"SpecularMaskMap: pm0310_00_00_body_a_spe_msk [3]"
"ShadowingColorMap: pm0310_00_00_white_msk [4]"
"ShadowingColorMaskMap: pm0310_00_00_black_msk [5]"
"RimLightMaskMap: pm0310_00_00_body_a_rim_msk [6]"
"LocalReflectionMap: ../../../share/specular_prb/poke_metal_default_prb/poke_metal_default_prb [7]"
"LayerMaskMap: pm0310_00_00_body_a_lym [8]"
"Flags #1: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #2: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #3: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #4: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #5: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #6: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #7: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #8: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.0, 1.0, 1.0"
"Flags #9: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #10: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #11: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #12: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.0, 1.0, 1.0"
"SaturationPower: 1.0"
"BaseColorDarkness: 0.0"
"NormalHeight: 1.0"
"Metallic: 0.0"
"OcclusionStrength: 1.0"
"SpecularOffset: 0.0"
"SpecularIntensity: 0.04"
"SpecularContrast: 0.0"
"ShadowStrength: 0.7"
"EmissionIntensity: 0.0"
"DiscardValue: 0.5"
"ShadingBias: 1.0"
"ShadowingColorMaskMapValue: 1.0"
"HueShiftBias: 0.5"
"ShadowingBias: 1.0"
"HalfLambertBias: 0.5"
"ShadowingGIGain: 0.5"
"RimLightOffset: 0.4"
"RimLightContrast: 3.5"
"RimLightIntensity: 0.8"
"BackRimLightIntensity: 0.07"
"ReflectionsBlur: 0.0"
"DiffusionLevels: 0.0"
"LayerMaskScale1: 1.0"
"SpecularLayer1Intensity: 0.0"
"SpecularLayer1Offset: 0.0"
"SpecularLayer1Contrast: 0.0"
"MetallicLayer1: 0.0"
"EmissionIntensityLayer1: 0.0"
"LayerMaskScale2: 1.0"
"SpecularLayer2Intensity: 0.25"
"SpecularLayer2Offset: 0.488"
"SpecularLayer2Contrast: 4.0"
"MetallicLayer2: 0.0"
"EmissionIntensityLayer2: 0.0"
"LayerMaskScale3: 1.0"
"SpecularLayer3Intensity: 0.2"
"SpecularLayer3Offset: 0.0"
"SpecularLayer3Contrast: 1.0"
"MetallicLayer3: 0.0"
"EmissionIntensityLayer3: 0.0"
"LayerMaskScale4: 1.0"
"SpecularLayer4Intensity: 0.0"
"SpecularLayer4Offset: 0.0"
"SpecularLayer4Contrast: 0.0"
"MetallicLayer4: 0.0"
"EmissionIntensityLayer4: 0.0"
"MidAreaShift: 0.1"
"MidAreaContrast: 0.0"
"MidAreaHueOffset: 30.0"
"DarkAreaShift: -0.1"
"DarkAreaContrast: 0.0"
"DarkAreaHueOffset: 310.0"
"HueShiftAreaValue: 0.0"
"ShadowingShift: -0.5"
"ShadowingContrast: 0.0"
"AuraColorScale: 1.0"
"AuraColorScrollSpeed: 1.0"
"AuraNoiseScale: 1.0"
"AuraNoiseScrollSpeed: 1.0"
"AuraIntensity: 1.0"
"AuraRimPower: 1.0"
"BaseColor: 1.0, 1.0, 1.0, 1.0"
"EmissionColor: 1.0, 1.0, 1.0, 1.0"
"UVScaleOffset: 2.0, 1.0, 0.0, 0.0"
"UVScaleOffsetNormal: 1.0, 1.0, 0.0, 0.0"
"ShadowingColor: 1.0, 1.0, 1.0, 1.0"
"BaseColorLayer1: 0.114943, 0.479192, 0.839, 1.0"
"ShadowingColorLayer1: 0.237015, 0.24826, 0.345, 0.0"
"EmissionColorLayer1: 1.0, 1.0, 1.0, 1.0"
"BaseColorLayer2: 0.786, 0.765584, 0.211434, 1.0"
"ShadowingColorLayer2: 0.317, 0.195801, 0.183226, 0.0"
"EmissionColorLayer2: 1.0, 1.0, 1.0, 1.0"
"BaseColorLayer3: 0.871356, 0.871356, 0.871356, 1.0"
"ShadowingColorLayer3: 0.212875, 0.17175, 0.229, 0.0"
"EmissionColorLayer3: 1.0, 1.0, 1.0, 1.0"
"BaseColorLayer4: 0.055, 0.055, 0.055, 1.0"
"ShadowingColorLayer4: 0.212875, 0.17175, 0.229, 0.0"
"EmissionColorLayer4: 1.0, 1.0, 1.0, 1.0"
"CastShadow: 1"
"ReceiveShadow: 1"
"CategoryLabel: 6"
"EnableGlobalWeather: 0"
"EnableDistanceDither: 0"
"UVIndexAO: -1"
"EnableAdditionalLight: 1"
"UVIndexLayerMask: -1"
"Opaque"
"--------------------"
"Material properties for body_b_00:"
"Shader: IkCharacter"
"EnableBaseColorMap: True"
"EnableNormalMap: True"
"EnableAOMap: True"
"EnableAlphaTest: False"
"NumMaterialLayer: 5"
"BaseColorMultiply: True"
"EnableHairSpecular: False"
"EnableEmissionLayer: True"
"EnableLerpBaseColorEmission: True"
"EnableUVScaleOffsetNormal: True"
"EnableAuraEffect: False"
"BaseColorMap: pm0310_00_00_body_b_alb [0]"
"NormalMap: pm0310_00_00_body_b_nrm [1]"
"OcclusionMap: pm0310_00_00_body_b_ao [2]"
"SpecularMaskMap: pm0310_00_00_body_b_spe_msk [3]"
"ShadowingColorMap: pm0310_00_00_white_msk [4]"
"ShadowingColorMaskMap: pm0310_00_00_black_msk [5]"
"RimLightMaskMap: pm0310_00_00_body_b_rim_msk [6]"
"LocalReflectionMap: ../../../share/specular_prb/poke_metal_default_prb/poke_metal_default_prb [7]"
"LayerMaskMap: pm0310_00_00_body_b_lym [8]"
"Flags #1: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #2: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #3: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #4: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #5: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #6: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #7: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #8: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.0, 1.0, 1.0"
"Flags #9: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 6 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #10: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #11: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 0 | 1.0, 1.0, 1.0"
"Flags #12: 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 1.0, 1.0, 1.0"
"SaturationPower: 1.0"
"BaseColorDarkness: 0.0"
"NormalHeight: 1.0"
"Metallic: 0.0"
"OcclusionStrength: 1.0"
"SpecularOffset: 0.0"
"SpecularIntensity: 0.04"
"SpecularContrast: 0.0"
"ShadowStrength: 0.7"
"EmissionIntensity: 0.0"
"DiscardValue: 0.5"
"ShadingBias: 1.0"
"ShadowingColorMaskMapValue: 1.0"
"HueShiftBias: 0.5"
"ShadowingBias: 1.0"
"HalfLambertBias: 0.5"
"ShadowingGIGain: 0.5"
"RimLightOffset: 0.4"
"RimLightContrast: 3.5"
"RimLightIntensity: 0.8"
"BackRimLightIntensity: 0.07"
"ReflectionsBlur: 0.0"
"DiffusionLevels: 0.0"
"LayerMaskScale1: 1.0"
"SpecularLayer1Intensity: 0.0"
"SpecularLayer1Offset: 0.0"
"SpecularLayer1Contrast: 0.0"
"MetallicLayer1: 0.0"
"EmissionIntensityLayer1: 0.0"
"LayerMaskScale2: 1.0"
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"SpecularLayer2Offset: 0.488"
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"--------------------"
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"Opaque"
"--------------------"
"Material properties for body_b_01:"
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"Opaque"
"--------------------"
"pm0310_00_00.trmbf"
"Done! (8.544 Seconds)"
